![]() ![]() For example, a season running for 2 weeks will require a minimum of 30 matches, 3 weeks will require 45, 4 weeks will require 60, etc. Each week during an active season will add a minimum of 15 matches played to be eligible for a place on the leaderboard at the end of the season. The number of required matches is dependent on the length of the season. Regular season leaderboard rewards Įnding a ranked season on the leaderboard unlocks a title and achievement depending on your rank. ![]() Note: There are a total of 670 pips prior to the repeatable Byzantium Chest. Regular seasons historically follow the Conquest ruleset. This reward track resets once per season, unlike the weekly reset of the WvW equivalent. Being in the Platinum division will also award you with 2 extra pips after each game and being in the Legendary division will award you 4. Losing a ranked match with a score equal to or greater than 80% of the winning team’s score will award a Near Victory bonus worth 2 pips. Winning a match will award 10 pips, losing a match will award 3 pips, and earning any amount of top stats will earn 1 pip. Pips are earned by winning and losing matches and earning top stats. To complete a tier, one needs to earn 20 to 30 pips depending on the track. Each track consists of a number of tiers. There are six different tracks with increasingly valuable rewards. Rewards are gained from completing reward tracks. This will help ensure that players are always moving toward their correct rating and are facing players of similar skill levels. There are no restrictions on backward progress with skill rating you can move down in divisions by either losing matches or by being inactive.You will always be matched at your non-decayed rating. Decay only matters for leaderboard purposes it will not affect matchmaking. Decay can be worked off by playing league matches. Inactive players will experience decay that lowers their skill rating over time up to a maximum of -700 rating.To obtain your starting skill rating for the season, you must play 10 placement matches. Every season will start with a soft reset of the previous season’s rating (Your initial rating before the new season's placements get calculated like this: (YourRating + 1200) * 0.5).The divisions determine which badge is available on your nameplate, and even affect the rate at which you earn league rewards. Based on your numerical Skill Rating, you are placed into a division. More information on maps used can be found via Structured PvP Maps Divisions ĭivisions track progress made in leagues for each season. Map selection depends on if the season is a Conquest season or a Deathmatch mini-season. Start and End Dates follow the dates either announced officially and/or as presented in-game. Ī season's historical and current Start and End Dates are shown below. time when Ranked PvP is unavailable) between PvP seasons and allows seasons to continue uninterrupted if patches or new content is introduced. The date range of a PvP season varies and may not always start or end in alignment to content patches and releases. Any progression of applicable rewards from a previous season (conquest or deathmatch) is reset and not carried into a mini-season, but either season allows players to earn rating progress in each league, barring a soft reset to rating (see Divisions). Conquest seasons last for many weeks, while a Deathmatch mini-season is usually shorter and run after a Conquest season ends and before a new season starts. 2.1.1 Regular season leaderboard rewardsĪ ranked season either is a Conquest Season following the Conquest rule set, or a Deathmatch Mini-season following the Team Deathmatch rule set. ![]()
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